Juanuary 31st Update!
We know it's been a while since the last time we updated you about the game, but with the holidays we weren't able to have a proper development schedule. Good thing is that, right now, we are finally back on track to work on the game. Today's update is one of the largest with a total of 34 changes since the last update. Additionally, we are happy to announce that the development team grew a lot in the last few months. I'm going to introduce you to the new members at the end of the blog. Without further ado, let's go to the bullet-point-list: BUT WAIT A MINUTE! Hi, my name is Sasha, and, as you'll learn later in the blog, I'm the Design Director of the Farmoxel Project. Why am I telling you this? Well, even tho I have basic knowledge of coding, there are some points of this list I literally have no idea what they mean. I could call one of the programmers and ask them about it... OR, I could divide the list in two parts: What I understand and What I hope you ...